![]() Synchrony's new playable characters are joined by three new enemies - the thief, mannequin, and shock monkey - plus new items, including shields that can be equipped into a new shield slot, onyx weapons that do increased damage on consecutive hits, and new spells such as one that's able to charm enemies into becoming allies. On the character front, there's Klarinetta, who can perform diagonal attacks with the heavy Zweihänder Chaunter is a lantern-wielding ghost who has the power to possess enemies as for Suzu, they can dash through multiple enemies at once by deploying their Lance of Courage. ![]() Watch on YouTube Crypt of the NecroDancer: SYNCHRONY DLC Early Access Trailer. To summarise though, it brings three new characters, new enemies, new items, online multiplayer, a new Versus mode, full mod support, plus a stack of DLC-exclusive features. Thankfully, if it's details you want, Crypt of the Necrodancer's newly released Synchrony DLC delivers in spades, arriving alongside an absolutely enormous set of release notes. Getting the latter part of the announcement out of the way first, as details are currently rather limited, the follow-up is called Rift of the Necrodancer and is described as "new standalone rhythm game in the Necrodancer universe." Exactly what form it'll take is currently unclear, but Brace Yourself says to "stay tuned" for more details. And if that wasn't enough, there's also some sort of sequel or spin-off on the way. Most other weapons are useless because Tempo already one-shots every enemy.Crypt of the Necrodancer, the acclaimed rhythm-based dungeon-crawler from Brace Yourself Games, has - following its first update in five years last month - launched a huge new expansion, titled Synchrony, into Steam early access, bringing new characters, online multiplayer, and more. If you come across another blood weapon, then pick it up! The new blood weapon will likely be one step above the blood dagger and is just about the only healing opportunity Tempo gets during the game. You have to hope the useful items are in the chests that are conveniently located along your path. However, because you can’t backtrack or go to the shop with Tempo, it’s very difficult to pick up armor and healing items as you play. Tempo starts with the blood dagger and can use any weapon he picks up. If you’re not familiar with the enemies found in each zone, or need to refresh your memory, then play through each of the zones first before making attempts with Tempo. The mini bosses are zone specific, so no banshees in Zone 1, although each level now has two mini bosses that need to be killed before the stairs open up. So, for Zone 1, there are green slimes among golems, shove monsters, devils, blademasters and more. The game may vastly increase the number of enemies in each level to help you replenish your moves, but the enemies from all of the zones are included. Practice Each of the Zones with Another Character First ![]() Although the purchase does completely refill your number of available moves, it’s unlikely you’ll be able to make it out and to an enemy before the curse strikes. However, you will rarely have enough steps to go in the shop, make a purchase, and come back out with enough steps to get to an enemy to kill. Although he receives the same amount of gold from each enemy (depending on the multiplier), the levels are swamped with enemies to help the player get through each level. ![]() It can be tempting to visit the shop if you pass it because Tempo accumulates gold much more quickly. Once you can take the stairs, then take them. There also isn’t much point in backtracking or going to an adjacent room just to kill the enemies because you risk running out of moves before getting back to the stairs. Getting stuck in a dead end means you can’t find any enemies or items in time to replenish your moves before you die. Because of the 16-move limit, you want to pay attention to the compass’s arrow and head in the direction of the stairs.
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